This is my complete resume. There is no download available for now, if you wish to have a copy (extensive contact information included aswell), please send me an e-mail and I will get back to you as soon as possible. Also, please specify in what language (Dutch or English) you would like to have this copy.

I’ve added some gradation to the language section of the skills paragraph to give a better idea of my capabilities. More stars effectively mean more skills; One Star – Basic Knowlegde; Two Stars – Average Knowledge; Three Stars – Good Knowledge; Four Stars – Excellent Knowledge.

Personalia

  • Name: Jerry Tromp
  • Nationality: Dutch
  • Date of Birth: August 17th 1983 – Ede, The Netherlands
  • Gender: Male
  • Place of Residence: IJmuiden, The Netherlands
  • Drivers License: B (Cars with a maximum weight of 3500kg and a maximum of 8 passengers)

Education History

  • 09/2007 – Now
  • University of Utrecht
    Game & Media Technology (MSc)

    Courses:
    3D Modeling, Geometric Algorithms, Game Design, Game Programming and C++, Graphics, Motion and Path Planning, Motion and Manipulation, Virtual Worlds

    Experimentation Project (01/2009 – 07/2009):
    Torigami game (see Portfolio) and researching how Ogre3D can be integrated as part of a game engine

    Master Thesis (12/2009 – now):
    Researching a new way for path planning for characters in 3d environments using the corridor map method

  • 08/2002 – 08/2007
  • Hogeschool van Amsterdam – Higher Professional Education (HBO)
    Computer Science BSc (Major: Game Technology)

    Selection of courses:
    Artificial Intelligence, C++, Design Patterns, Discrete Mathematics, Human Computer Interaction, Java, Linear Algebra, Engineering Management, Operating Systems Theory

    Internships:
    Little Chicken Game Company – Game Programmer (03/2007 – 08/2007):

    Responsible for the programming of various kinds of games on different platforms like Flash AS 2.0 and Virtools)

    UsMedia Amsterdam – J2EE Software Developer (12/2004 – 04/2005):

    Responsible for the refectoring and extending of an existing appliciation to J2EE and Jakarta Struts technology)

  • 08/2000 – 07/2002
  • Nova College Beverwijk – Upper Secondary Vocational Education (MBO4)

    ICT Network Management

    Internship:

    Dicon BV Haarlem – System and Network Engineer (02/2002 – 06/2001):

    Diverse amount of system and network related tasks for all sorts of clients)

  • 08/1995 – 07/2000
  • Vellesan College IJmuiden – Senior General Secondary Education (HAVO)

    Courses:
    Dutch, English, Mathematics, Physics, Chemistry, Commercial Science

  • 08/1989 – 07/1995
  • De Vliegende Hollander IJmuiden – Public Preliminairy School

Employment History

  • 05/2008 – 12/2008
  • Little Chicken Game Company – Games Programmer

    Responsible for the programming of an XNA game + engine (not released), and several Flash AS 3.0 games

  • 03/1999 – 05/2008
  • Mc Donalds Restaurant Santpoort-Noord – Employee Fastfood

  • 06/2002 – 08/2002
  • Dicon BV Haarlem – System and Network Engineer

    Diverse amount of system and network related tasks for all sorts of clients (small to medium companies)

Skills

  • Languages:
  • JAVA (SE(****), EE(***)en ME(**)), C++(**), C#(***), SQL(***), HTML(****), CSS(***), Javascript(*), ActionScript 2.0(***), ActionScript 3.0 (**)

  • Packages:
  • STL(**), Ogre3D(**), OpenGL(*), XNA(***)

  • Software Techniques:
  • Knowledge of OS technology, OOP concepts and Design Patterns, Graphics and Computational Geometry, Game AI and Path Planning, Physics

  • Modeling Techniques:
  • FCOIM (Fully Communication Oriented Information Modelling), ERM (Entity Relationship Modelling), UML (Unified Modelling Language)

  • Project Methods:
  • DSDM (Dynamic System Development Method), Scrum, ITIL, PRINCE2

  • Soft Skills:
  • Working in project teams, Communication skills, Discussion skills, Presentation skills, Meeting skills, Writing skills, Stress resistance

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